Virtual Reality (VR) is a technology that creates a computer-generated 3D environment where users can interact with objects and perform activities as if they were in a real laboratory. In this virtual lab, VR is used to help learners understand the parts and working of optical microscopes, prepare samples for examination, observe material microstructures, and perform basic quantitative microscopy analyses. By combining VR with microscopy and materials science, the lab provides an engaging and practical learning experience that helps users develop both theoretical knowledge and experimental skills.
To understand the fundamentals and framework of Virtual Reality (VR) technology.
To study the construction, components, and working principles of optical microscopes.
To learn the procedures for sample preparation and microscopic examination of materials.
To observe and characterize the microstructure of metallic and ceramic materials.
To perform quantitative microscopy for the measurement of volume fraction, grain size, and grain boundary characteristics.
To gain practical experience in materials characterization through an immersive VR environment.
UG
The lab is primarily intended for Undergraduate (UG) students pursuing programs in Computer Science and Engineering, Information Technology, Electronics and Communication Engineering, Mechanical Engineering, Architecture, and other related disciplines.
PG
It can also serve as a valuable learning resource for faculty members, researchers, and learners interested in Virtual Reality technologies and their real-world applications.The Virtual Reality Lab aims to bridge the gap between theory and practice by providing accessible, engaging, and realistic virtual learning experiences that foster deeper understanding and skill development.
The syllabi of this lab aligns to the following universities in India.
Lingaya’s Vidyapeeth- Haryana, Course: B. Tech in Computer Science and Engineering (Virtual and Augmented Reality)
The NorthCap University- Gurgoan; Course: B. Tech in Computer Science and Engineering (Gaming, AR and VR)
Poornima University- Rajasthan, Course: B.Sc. (Gaming, Augmented and Virtual Reality)
Periyar University- Salem Course: B.Voc. in Augmented Reality/ Virtual Reality
Maya Academy of Advanced Cinematics- Mumbai, Kolkata, Bhopal, Course: VAR Plus (program in Virtual and Augmented Reality)
School of Design, Sushant Univerisity- Gurgoan, Course: Diploma in AR/VR/MR